update texture on morph model

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update texture on morph model

Post  icke_siegen on Sun Jan 25, 2015 2:11 am

Hi,

I am trying to create a patch where I can control imported models via Art-Net, using 3DMorphModel. While this works perfectly well for positions, it doesn't for the model's colour. In order to do this, I applied a very simple texture to it, and adjust the texture's colour. However, changed colours do not show in the final window/GUI unless I hover the mouse over the texture port. Any hint on this? Thanks in advance. Sebastian

And here is my patch (3d model loaded: default cube):


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Re: update texture on morph model

Post  icke_siegen on Wed Jan 28, 2015 5:38 am

I solved it - here is the solution in case anyone else stumbles upon this: the texture needs to be rendered separately from the MorphModel. I.e. it is not enough to route the MorphModel's output to the render path, but the texture itself needs to be rendered through a rectangle and a window:


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