Control the shader code parameters using audio track

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Control the shader code parameters using audio track

Post  VJ Mandrake on Sat May 30, 2015 6:56 am

Hi,

I would like to know if there is a way to control the shader code and particles in AI using an Audio Track.
Is possible to do that with a noise module, translate, rotate, scale module?

Thank you.
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Re: Control the shader code parameters using audio track

Post  ArranAI on Sat May 30, 2015 7:22 am

you can use inputs in your shader code ( the ports will appear of the glsl program module ), so theoreticaly you could control parts - you just have to include it in your code.

insert module/import/live audio will give you an audio fft module.
there are also some example patches in distrib/patches/audio
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