Control the shader code parameters using audio track
2 posters
Control the shader code parameters using audio track
Hi,
I would like to know if there is a way to control the shader code and particles in AI using an Audio Track.
Is possible to do that with a noise module, translate, rotate, scale module?
Thank you.
I would like to know if there is a way to control the shader code and particles in AI using an Audio Track.
Is possible to do that with a noise module, translate, rotate, scale module?
Thank you.
VJ Mandrake- Posts : 3
Join date : 2015-05-30
Re: Control the shader code parameters using audio track
you can use inputs in your shader code ( the ports will appear of the glsl program module ), so theoreticaly you could control parts - you just have to include it in your code.
insert module/import/live audio will give you an audio fft module.
there are also some example patches in distrib/patches/audio
insert module/import/live audio will give you an audio fft module.
there are also some example patches in distrib/patches/audio
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