2 basic questions : import 3d object with UVtexture / several content map?
2 posters
2 basic questions : import 3d object with UVtexture / several content map?
Hi every one.
Please forgive the weakness of the furthered questions but i never oppened the software and i have a day trainning monday.
I would like to solve the following answer before starting the day.
first one :
is it possible to import 3d object in the stage ?
if yes, is this 3d object linked to an UVmap texture coordinate. For exemple made in Blender or C4D?
The format is necessary OBJ or it's support several others?
Second one :
it is possible to work with many Content map? like in D3 or Smode.
It could be called "target".
As i understood there is only one content map which feeding the output canvas?
Third:
the GrandMA fixture is exactly the same than CatV4? The Citp is working as well?
Thank you for future answers.
Best regard.
Please forgive the weakness of the furthered questions but i never oppened the software and i have a day trainning monday.
I would like to solve the following answer before starting the day.
first one :
is it possible to import 3d object in the stage ?
if yes, is this 3d object linked to an UVmap texture coordinate. For exemple made in Blender or C4D?
The format is necessary OBJ or it's support several others?
Second one :
it is possible to work with many Content map? like in D3 or Smode.
It could be called "target".
As i understood there is only one content map which feeding the output canvas?
Third:
the GrandMA fixture is exactly the same than CatV4? The Citp is working as well?
Thank you for future answers.
Best regard.
Pyco- Posts : 1
Join date : 2018-03-11
Re: 2 basic questions : import 3d object with UVtexture / several content map?
Just to confirm...
3d models : you can import 3ds, OBJ, DAE, Blend and STL formats for visualisation models and for output control - in the 3d models the UV map is stored as part of the 3d model.
content maps: you can switch between differently UV mapped 3d models or change output configurations ( the later is closest to an output map )
the Ai fixture will not be exactly the same as any other server as we have unique functions.
many thanks,
3d models : you can import 3ds, OBJ, DAE, Blend and STL formats for visualisation models and for output control - in the 3d models the UV map is stored as part of the 3d model.
content maps: you can switch between differently UV mapped 3d models or change output configurations ( the later is closest to an output map )
the Ai fixture will not be exactly the same as any other server as we have unique functions.
many thanks,
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